
// Glow Highlight data
#define NUM_BLUR 12
#define INV_NUM_BLUR 0.0833333333333333
const vec2 g_FilterBlurData[12]= vec2[]
(
    vec2(-0.326212, -0.405805),
    vec2(-0.840144, -0.07358),
    vec2(-0.695914,  0.457137),
    vec2(-0.203345,  0.620716),
    vec2( 0.96234,  -0.194983),
    vec2( 0.473434, -0.480026),
    vec2( 0.519456,  0.767022),
    vec2( 0.185461, -0.893124),
    vec2( 0.507431,  0.064425),
    vec2( 0.530992,  0.412458),
    vec2(-0.32194,  -0.871945),
    vec2(-0.791559,  0.597705)
);
